Quidditch

The pitch

Pitch No bigger than 30m square

2 hooler hoop at each end about 2m high for the goals.

Boundary line 3m from goals

 

The players

2 Blodgers

1 Seeker

2 to 4 Chasers

 

The rules

The blodgers have to stay between the goal and the boundary line, if they go over the line there is a penalty at their goal. The blodgers have a number of beanbags each, they can throw these at the chaser with the ball, if a chaser is hit the chaser must drop the ball THEY MUST NOT PASS IT. The blodgers can also act as goalkeepers to prevent chasers scoring.

The seeker can pass back his sides used beanbags and can pass the ball but can't score. Their seekers main task is to get the snitch. The snitch is a small brightly coloured ball it is rolled across the pitch from time to time especially towards the end of the game. At least 4 leaders or boys not playing are needed for this, two on each site.

The Chasers pass the balls about ( there are 2 balls) they can move with the ball but only is in basket ball by bouncing it. If the are hit by a beanbag they most drop the ball. Their main aim is to throw the ball through the hooler hoop to score goals.

Umpires / referee an umpire is needed at each goal end to keep the score and watch the boundary line. The ref enforces the rules.

It is suggested teams play 5 minutes each way scores are announced at half time. 10 points for each goal and 50 point for the snitch, getting the snitch also ends the game.